Rook, Paper, Scissors!

Privacy

Last updated 10 September 2026

You can play the whole game without telling us anything at all. If you choose to sign in, we keep the smallest thing that lets your army follow you to another browser — and not one field more.

The short version. No cookies. No advertising. No analytics. No tracking. Nothing is sold or shared with anybody who is not needed to run the game. If you never sign in, nothing you do leaves your own browser except the moves in an online game.

Who we are

Rook, Paper, Scissors! is a browser game run by an independent developer. For anything in this document, write to support@olexify.dev.

What stays in your browser

Most of the game is stored on your own device, in your browser's localStorage. We cannot read it, and it is never sent anywhere unless you sign in. It holds:

We use no cookies — not for the game, not for sign-in, not for anything. Clearing your browser data deletes all of the above, permanently, unless you were signed in.

What reaches the server

The game runs on Cloudflare. The only things kept on the server are these:

WhatWhen it is writtenHow long it is kept
The ledger
your id, display name, rating, wins, losses, draws, streak and when you were last seen
when you play a game against another person online — including as a guest until you ask us to delete it
A session
a random token, your account id, your display name and which provider you used
when you sign in 60 days, then deleted automatically; sooner if you sign out
Your profile
the army, vault, campaign and record described above
only while you are signed in until you ask us to delete it
A sign-in link
your email address and a single-use code
when you ask for an email sign-in link 15 minutes, or until the link is opened — whichever is sooner
An anti-abuse note
your IP address and your email address, with a timestamp
when you ask for an email sign-in link, to stop a robot asking ten thousand times one hour, then deleted automatically

About your email address

If you sign in by email, we deliberately do not keep the address. Your account is identified by a one-way cryptographic digest of it — a fixed-length string that cannot be turned back into your address. The address itself exists only in the sign-in link row above, for at most fifteen minutes. Your display name is not taken from your address — a random name is made up for the account, and you keep whatever name this browser already had. You can change it any time; it is never your email.

There is no password. There is nothing to reset, nothing to reuse on another site, and nothing worth stealing.

If you sign in with Google or Twitch

We ask that provider for two things only: an account identifier and a display name. We do not ask for, receive or store your email address, your contacts, your videos, your followers or anything else. From Google we request the scopes openid and profile, and nothing more.

Who else is involved

Running the game means a small number of other companies see some data. There are no others.

What we do not do

Why we are allowed to keep it

Under the GDPR, and for anyone else who asks: the ledger, the session and the profile are kept to perform the service you asked for — a game that remembers you. The anti-abuse note is kept under our legitimate interest in not having our mail service used by robots. That is the whole legal basis, because that is all the data there is.

Your rights

You may ask us to show you, correct, export or delete everything we hold. Write to support@olexify.dev from the address you signed in with, or tell us your display name if you signed in with Google or Twitch, and we will do it within thirty days and usually the same week. Deleting your profile removes the army, the vault, the campaign, the record and the sessions. It cannot be undone.

Signing out deletes nothing on the server — it only stops this browser from speaking to it, and clears this browser's local copy of your army, vault, Book and record. Nothing is lost: signing in again brings it all back from the server. Say the word "delete" if you want it gone from the server too.

If you are in the EU or the UK you also have the right to complain to your national data protection authority.

Children

The game is not directed at children under 13, and we do not knowingly keep data from them. If you are under the age at which your country lets you agree to this on your own — 13 in most places, 16 in some of the EU — please ask a parent or guardian first. If you believe a child has signed in, write to us and we will delete the account.

Where the data lives

On Cloudflare's network, which is global; the data may be processed in a country other than your own. Cloudflare's terms provide the safeguards required for transfers out of the EU and UK.

Security, honestly

Everything travels over HTTPS. There is no password to leak, no card number anywhere near the game, and your email address is kept for fifteen minutes rather than for ever. That said, this is a game made by one person: we cannot promise a system nobody could ever break into, and we would rather say so than pretend otherwise. Do not put anything in your display name you would not want a stranger to read.

When this changes

If we ever collect something new, this page changes first and the date at the top changes with it. A change that materially affects you will be announced in the game before it takes effect.