King of the Hill chess
Not the two-player variant where you walk your king to the centre: this one is a brawl for three or four armies. Pieces that fall come back three bells later, so the hill never goes quiet.
Play it now, freeAgainst a bot or online with friends. No download, no account.
How it plays
- Hold the hill. Most pieces on the four glowing squares scores after every bell.
- Orders on the bell. Tap a piece, then a square: it moves on the bell.
- Win. First to 15 points. A king counts two, but losing it costs three.
The details
- Four corners
- Every army starts in a corner: a king, two knights, a bishop and two rooks. A bell rings every 3 seconds; orders land in fair turns.
- Two for one square
- Orders land one at a time in an order the dice shuffle, never by who tapped first. The first to land moves in; the next one takes it there if it can, or stays put.
- Scoring
- One point a bell, two if nobody else is up there. Level at the top, nobody scores. Points only ever stack.
- Back up
- A piece taken comes back to its corner three bells later, a king too. After 90 bells the most points wins.
Chess battle royale: Tumbledown
Battle Royale: one chess piece, a big map
4-player chess: Last Crown